Temple 67 is a browser puzzle platformer where two number heroes share one keyboard and restore the lost music of an ancient temple across fifty rooms, side by side.
Long ago the temple sang. Then the Keeper of Silence, a hooded guardian with a stern stare, stopped its heart and hid five sound parts in separate halls:
Number 6 sees the trouble at once: doors are stuck, bridges are crumbling, and one hero cannot fix that alone. Number 7 answers with a division of labor. I press, you think.
Both heroes use the same keyboard, so two people can sit shoulder to shoulder, or one person can manage both sides. A room must be finished before the next one opens.
| Hero | Move Left | Move Right | Jump |
|---|---|---|---|
| 6 (Blue) | A | D | W |
| 7 (Orange) | Left Arrow | Right Arrow | Up Arrow |

Every room hides up to five crystals. In Temple 67 they work as milestones, not currency, so your collection is never spent. New crystals are counted after a victory, and you can return to earlier rooms for any you missed. Hats and colors change appearance only, and any unlocked color can be matched with any hat on both heroes.
Number Colors
| Color | Crystals Needed |
|---|---|
| Classic | Available from start |
| Frost | 8 |
| Sunset | 16 |
| Spots | 22 |
| Night | 36 |
Headwear
| Hat | Crystals Needed |
|---|---|
| No Hat | Available from start |
| Bronze | 2 |
| Jade | 6 |
| Royal | 12 |
| Explorer | 18 |
| Pharaoh | 24 |
| Viking | 30 |
Temple 67 rewards planning over reflexes, so these habits save a lot of retries:
Temple 67 asks for conversation more than quick hands. Each room makes both heroes carry weight, the unlock tables give you reasons to return, and the story gives every button press a purpose. Settle who presses and who thinks, then start bringing the five lost sounds home.























